The effects of guided-unguided learning in 3d virtual environment on students' engagement and achievement

Volume: 92, Pages: 1 - 10
Published: Mar 1, 2019
Abstract
This study aims to find whether or not there are any differences between the behavioural, affective, cognitive engagement and achievement of student groups with and without instructor avatar guidance in winter sports learning environment developed in Second Life 3D virtual platform. It also analyses the correlations between the sub-factors of engagement and achievement according to guided and unguided groups. This study was conducted on basis of...
Paper Details
Title
The effects of guided-unguided learning in 3d virtual environment on students' engagement and achievement
Published Date
Mar 1, 2019
Volume
92
Pages
1 - 10
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