Original paper

A gender matching effect in learning with pedagogical agents in an immersive virtual reality science simulation

Volume: 35, Issue: 3, Pages: 349 - 358
Published: Nov 29, 2018
Abstract
The main objective of this study is to determine whether boys and girls learn better when the characteristics of the pedagogical agent are matched to the gender of the learner while learning in immersive virtual reality (VR). Sixty‐six middle school students (33 females) were randomly assigned to learn about laboratory safety with one of two pedagogical agents: Marie or a drone, who we predicted serve as a role models for females and males,...
Paper Details
Title
A gender matching effect in learning with pedagogical agents in an immersive virtual reality science simulation
Published Date
Nov 29, 2018
Volume
35
Issue
3
Pages
349 - 358
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