What Video Games Have to Teach Us about Learning and Literacy

Volume: 46, Issue: 4
Published: May 1, 2004
Abstract
Good computer and video games like System Shock 2, Deus Ex, Pikmin, Rise of Nations, Neverwinter Nights, and Xenosaga: Episode 1 are learning machines. They get themselves learned and learned well, so that they get played long and hard by a great many people. This is how they and their designers survive and perpetuate themselves. If a game cannot be learned and even mastered at a certain level, it won't get played by enough people, and the...
Paper Details
Title
What Video Games Have to Teach Us about Learning and Literacy
Published Date
May 1, 2004
Volume
46
Issue
4
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