In-game advertising: the role of newness congruence and interactivity

Volume: 24, Issue: 2, Pages: 213 - 230
Published: Apr 19, 2020
Abstract
Purpose This study aims to examine the effect of game newness and game interactivity on players’ brand recall and brand attitude using contrast effect, mind-engagement and transfer effect theories. Design/methodology/approach A 2 (newness: congruent or incongruent) × 2 (game interactivity: high or low) between-subjects measures design was conducted. A total of 224 undergraduate management students participated in the study. A 2 × 2...
Paper Details
Title
In-game advertising: the role of newness congruence and interactivity
Published Date
Apr 19, 2020
Volume
24
Issue
2
Pages
213 - 230
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