Videogames and guns in adolescents: T ests of a bipartite theory

Volume: 109, Pages: 106355 - 106355
Published: Aug 1, 2020
Abstract
The possible role of video gaming in imprinting aggressive and specifically gun-related behaviors has been elusive, and findings regarding these associations have been inconsistent. I address this gap by proposing and testing a bipartite theory that can explain inconsistent results regarding the previously assumed linear association between videogames and gun-related behaviors. The theory suggests that this association follows a U-shape. It...
Paper Details
Title
Videogames and guns in adolescents: T ests of a bipartite theory
Published Date
Aug 1, 2020
Volume
109
Pages
106355 - 106355
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