Digital Game-Based Language Learning in 3D Immersive Environments: The GUINEVERE Project
Published: Jan 1, 2018
Abstract
GUINEVERE stands for “Games Used IN Engaging Virtual Environments for Real-time language Education”. It is a European project aimed to demonstrate the potential of digital game-based learning in 3D immersive environments in order to improve teaching and learning outcomes in foreign languages.
The project (http://guinevereproject.eu) is coordinated by the University of Central Lancashire (UCLan), UK, and the other partners of the Consortium...
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