The feasibility of using virtual reality to induce mobility-related anxiety during turning

Volume: 77, Pages: 6 - 13
Published: Mar 1, 2020
Abstract
The fear of falling, or mobility-related anxiety, profoundly affects gait, but is challenging to study without risk to participants. Purpose: To determine the efficacy of using virtual reality (VR) to manipulate illusions of height and consequently, elevated mobility-related anxiety when turning. Moreover, we examined if mobility-related anxiety effects decline across time in VR environments as participants habituate. Methods: Altogether, 10...
Paper Details
Title
The feasibility of using virtual reality to induce mobility-related anxiety during turning
Published Date
Mar 1, 2020
Volume
77
Pages
6 - 13
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