Adaptive Mixed-Initiative Maintains Players’ Willingness to Talk with NPCs

Volume: 35, Issue: 1, Pages: DSI - 10
Published: Jan 1, 2020
Abstract
In most role-playing games (RPGs), non-player characters (NPCs) tend to have most initiative in conversation between the players and the NPCs. The NPCs are mainly talking to lead the players along the storylines of games, and sometimes ask the player to answer simple questions. Such a unilateral conversation is unnatural and unrealistic, and consequently, it is concerned that the player’s sense of immersion into the game will decrease. In order...
Paper Details
Title
Adaptive Mixed-Initiative Maintains Players’ Willingness to Talk with NPCs
Published Date
Jan 1, 2020
Volume
35
Issue
1
Pages
DSI - 10
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