The effect of pedagogical GAME model on students' PISA scientific competencies

Volume: 36, Issue: 3, Pages: 359 - 369
Published: Dec 5, 2019
Abstract
The purpose of this study is to explore the effect of a pedagogical model of digital games on students' scientific competencies that are advocated by the Programme for International Student Assessment (PISA). As a single game-based learning strategy may not be enough to enhance such competencies, the online game in the current study incorporated the design of the proposed pedagogical gamification, assessment, modeling, and enquiry (GAME) model....
Paper Details
Title
The effect of pedagogical GAME model on students' PISA scientific competencies
Published Date
Dec 5, 2019
Volume
36
Issue
3
Pages
359 - 369
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