Exploring the effects of designing a role-playing game with single and peer mode for campus learning

Volume: 68, Issue: 3, Pages: 1275 - 1299
Published: Dec 4, 2019
Abstract
This study aims to extend the learning advantages of game-based learning from formal education to informal learning, and to develop a role-playing game (RPG) to help students familiarize themselves with a new school. Several game elements and principles were considered during the design stage, and the tasks were embedded into a macro-context to simulate a virtual campus. A total of 110 junior high school students participated in the experiment,...
Paper Details
Title
Exploring the effects of designing a role-playing game with single and peer mode for campus learning
Published Date
Dec 4, 2019
Volume
68
Issue
3
Pages
1275 - 1299
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