Mobile serious games: Effects on students’ understanding of programming concepts and attitudes towards information technology

Volume: 25, Issue: 2, Pages: 1237 - 1254
Published: Oct 17, 2019
Abstract
The purpose of this study was to measure the impacts of mobile serious games on fifth grade students’ attitudes towards “Information Technology and Software” course and understanding of programming concepts. For this purpose, a five weeks long study was conducted in a private primary school in Turkey with randomly selected 36 fifth grade students. Twenty-one students that were in the experiment group played the mobile serious game Lightbot,...
Paper Details
Title
Mobile serious games: Effects on students’ understanding of programming concepts and attitudes towards information technology
Published Date
Oct 17, 2019
Volume
25
Issue
2
Pages
1237 - 1254
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