Towards Liveness in Game Development

Published: Aug 1, 2019
Abstract
In general, videogame development is a difficult and specialist activity. We believe that providing an immediate feedback cycle (liveness) in the software used to develop games may enable greater productivity, creativity and enjoyment for both professional and amateur creators.There are many different methods for achieving interactivity and immediate feedback in software development, including read-eval-print loops, edit-and-continue debuggers...
Paper Details
Title
Towards Liveness in Game Development
Published Date
Aug 1, 2019
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