Gamification vs. Privacy: Identifying and Analysing the Major Concerns

Volume: 11, Issue: 3, Pages: 67 - 67
Published: Mar 7, 2019
Abstract
Gamification, the use of game design elements in applications that are not games, has been developed to provide attractive environments and maintain user interest in several domains. In domains such as education, marketing and health, where gamification techniques are applied, user engagement in applications has increased. In these applications the protection of users’ privacy is an important aspect to consider, due to the applications obtaining...
Paper Details
Title
Gamification vs. Privacy: Identifying and Analysing the Major Concerns
Published Date
Mar 7, 2019
Volume
11
Issue
3
Pages
67 - 67
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