Mindful learning: A mediator of mastery experience during digital creativity game-based learning among elementary school students

Volume: 132, Pages: 63 - 75
Published: Apr 1, 2019
Abstract
With the mounting empirical evidence of the benefits of mindfulness, the researchers of the present study incorporated mindful learning in digital game-based learning of creativity. A two-phase study was conducted to (1) develop the Inventory of Mindful Learning Experience in Digital Games (IMLE-DG); and (2) develop a training program of the Digital Game-based Learning of Creativity (DGLC), by which the relationship among achievement goal,...
Paper Details
Title
Mindful learning: A mediator of mastery experience during digital creativity game-based learning among elementary school students
Published Date
Apr 1, 2019
Volume
132
Pages
63 - 75
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