Scene Conversion for Physically-Based Renderers

Published: Oct 1, 2018
Abstract
Physically-based rendering systems use proprietary scene description formats. Thus, by selecting a given renderer for the development of a new technique, one is often constrained to test and demonstrate it on the limited set of test scenes available for that particular renderer. This makes it difficult to compare techniques implemented on different systems. We present a solution for automatic conversion among scene description formats used by...
Paper Details
Title
Scene Conversion for Physically-Based Renderers
Published Date
Oct 1, 2018
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