A review of water-related serious games to specify use in environmental Multi-Criteria Decision Analysis

Volume: 105, Pages: 64 - 78
Published: Jul 1, 2018
Abstract
null null Serious games and gamification are nowadays pervasive. They are used to communicate about science and sometimes to involve citizens in science (e.g. citizen science). Concurrently, environmental decision analysis is challenged by the high cognitive load of the decision-making process and the possible biases threatening the rationality assumptions. Difficult decision-making processes can result in incomplete preference construction, and...
Paper Details
Title
A review of water-related serious games to specify use in environmental Multi-Criteria Decision Analysis
Published Date
Jul 1, 2018
Volume
105
Pages
64 - 78
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