Varying experimental instructions to improve comprehension: Punishment in public goods games

Volume: 73, Pages: 66 - 73
Published: Apr 1, 2018
Abstract
We provide evidence that more explicit instructions can affect behaviour in a public goods game with punishment. Instructions that highlight the positive externality associated with public goods contributions and provide more examples improve subjects’ comprehension levels, as measured by shorter decision times in the experiment. They also lead to higher contribution levels in games with punishment opportunities, linked to better targeting of...
Paper Details
Title
Varying experimental instructions to improve comprehension: Punishment in public goods games
Published Date
Apr 1, 2018
Volume
73
Pages
66 - 73
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