Assisted Agent-Based Simulations: Fusing non-player character movement with Space Syntax

Published: Jul 10, 2017
Abstract
Agent-based simulation is one of the core tools of spatial analysis utilised to provide an understanding of space when complex parameters come into play, such as how the visible space changes while traversing a building, or what happens when there is a destination to be reached. This type of simulation has a lot in common with techniques used in video games to create movement trajectories for non-player characters. Although these techniques have...
Paper Details
Title
Assisted Agent-Based Simulations: Fusing non-player character movement with Space Syntax
Published Date
Jul 10, 2017
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