Narrative Structures in Computer and Video Games: Part 1: Context, Definitions, and Initial Findings

Volume: 6, Issue: 2, Pages: 103 - 134
Published: May 7, 2010
Abstract
This essay is the first of a two-part article examining the use of narrative in computer and video games, which provides an overview and discussion of the definitions and representation of stories, plots, and narratives. A range of traditional and emerging narrative techniques are considered, including The Hero’s Journey, three-act structure, the portrayal of human emotions, and character archetypes, from where an in-depth examination of...
Paper Details
Title
Narrative Structures in Computer and Video Games: Part 1: Context, Definitions, and Initial Findings
Published Date
May 7, 2010
Volume
6
Issue
2
Pages
103 - 134
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