Narrative Structures in Computer and Video Games: Part 1: Context, Definitions, and Initial Findings
Abstract
This essay is the first of a two-part article examining the use of narrative in computer and video games, which provides an overview and discussion of the definitions and representation of stories, plots, and narratives. A range of traditional and emerging narrative techniques are considered, including The Hero’s Journey, three-act structure, the portrayal of human emotions, and character archetypes, from where an in-depth examination of...
Paper Details
Title
Narrative Structures in Computer and Video Games: Part 1: Context, Definitions, and Initial Findings
Published Date
May 7, 2010
Journal
Volume
6
Issue
2
Pages
103 - 134
Citation AnalysisPro
You’ll need to upgrade your plan to Pro
Looking to understand the true influence of a researcher’s work across journals & affiliations?
- Scinapse’s Top 10 Citation Journals & Affiliations graph reveals the quality and authenticity of citations received by a paper.
- Discover whether citations have been inflated due to self-citations, or if citations include institutional bias.
Notes
History