Original paper
Learning, teaching, and turn taking in the repeated assignment game
Abstract
History-dependent strategies are often used to support cooperation in repeated game models. Using the indefinitely repeated common-pool resource assignment game and a perfect stranger experimental design, this paper reports novel evidence that players who have successfully used an efficiency-enhancing turn taking strategy will teach other players in subsequent supergames to adopt this strategy. We find that subjects engage in turn taking...
Paper Details
Title
Learning, teaching, and turn taking in the repeated assignment game
Published Date
Oct 4, 2012
Journal
Volume
54
Issue
2
Pages
335 - 357
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Notes
History