Narrative Structures in Computer and Video Games: Part 2: Emotions, Structures, and Archetypes

Volume: 6, Issue: 3, Pages: 203 - 244
Published: May 7, 2010
Abstract
This second of two articles concludes the examination of narrative in computer and video games. Where appropriate, results are schematically and chronologically presented to illustrate the unique nature of interactive narrative. Despite modern advances in games technology and design, the findings reveal notable gaps in areas such as the use of back stories, cut scenes, narrative structure and content, emotions, and archetypes, all of which may...
Paper Details
Title
Narrative Structures in Computer and Video Games: Part 2: Emotions, Structures, and Archetypes
Published Date
May 7, 2010
Volume
6
Issue
3
Pages
203 - 244
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