Using turn taking to achieve intertemporal cooperation and symmetry in infinitely repeated 2 × 2 games

Volume: 72, Issue: 2, Pages: 167 - 188
Published: Apr 10, 2011
Abstract
Turn taking is observed in many field and laboratory settings captured by various widely studied 2 × 2 games. This article develops a repeated game model that allows us to systematically investigate turn-taking behavior in many 2 × 2 games, including the battle of the sexes, the game of chicken, the game of common-pool-resources assignment, and a particular version of the prisoners’ dilemma. We consider the “turn taking with independent...
Paper Details
Title
Using turn taking to achieve intertemporal cooperation and symmetry in infinitely repeated 2 × 2 games
Published Date
Apr 10, 2011
Volume
72
Issue
2
Pages
167 - 188
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