Fitting the Needs of an Industry

Volume: 12, Issue: 2, Pages: 1 - 35
Published: Apr 1, 2012
Abstract
There have been growing criticisms in recent years among the computer and video games community on the apparent lack of graduates capable of meeting the industry’s employment needs. Following the sharp rise in the number of computer and video games courses across higher education (HE) institutions in the UK and across the globe, this article examines the composition of existing British games design, development, and art programs in relation to...
Paper Details
Title
Fitting the Needs of an Industry
Published Date
Apr 1, 2012
Volume
12
Issue
2
Pages
1 - 35
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