Review paper

Towards Interactive Real-Time Crowd Behavior Simulation

Volume: 21, Issue: 4, Pages: 767 - 775
Published: Dec 1, 2002
Abstract
While virtual crowds are becoming common in non‐real‐time applications, the real‐time domain is still relativelyunexplored. In this paper we discuss the challenges involved in creating such simulations, especially the needto efficiently manage variety. We introduce the concept of levels of variety. Then we present our work oncrowd behaviour simulation aimed at interactive real‐time applications such as computer games or virtualenvironments. We...
Paper Details
Title
Towards Interactive Real-Time Crowd Behavior Simulation
Published Date
Dec 1, 2002
Volume
21
Issue
4
Pages
767 - 775
Citation AnalysisPro
  • Scinapse’s Top 10 Citation Journals & Affiliations graph reveals the quality and authenticity of citations received by a paper.
  • Discover whether citations have been inflated due to self-citations, or if citations include institutional bias.