Virtual Edgework

Volume: 46, Issue: 2, Pages: 203 - 229
Published: Jul 26, 2016
Abstract
This article examines how table-top role-playing fantasy gamers engage in edgework. Edgework, as defined by Stephen Lyng, occurs when people voluntarily tread boundaries to gain emotional rewards. Based on nineteen months of participant-observation in a gaming group, twenty in-depth interviews, and archival data from e-mail lists and websites, I show how gamers gained many of the benefits that traditional edgeworkers, like extreme sports...
Paper Details
Title
Virtual Edgework
Published Date
Jul 26, 2016
Volume
46
Issue
2
Pages
203 - 229
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