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Papers 1193
1 page of 120 pages (10 results)
Newest
David D. Kumar13
Estimated H-index: 13
(Florida Atlantic University),
Jessica Dunn (Center for Autism and Related Disorders)
Analysis of self-reflections of undergraduate education students in a project involving web-supported counterintuitive science demonstrations is reported in this paper. Participating students (N = 19) taught science with counterintuitive demonstrations in local elementary school classrooms and used web-based resources accessed via wireless USB adapters. Student reflections to seven questions were ...
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Tammy Lee4
Estimated H-index: 4
(East Carolina University),
M. Gail Jones30
Estimated H-index: 30
(North Carolina State University)
As science grows in complexity, science teachers face an increasing challenge of helping students interpret models that represent complex science systems. Little is known about how teachers select and use models when planning lessons. This mixed methods study investigated the pedagogical approaches and visual models used by elementary in-service and preservice teachers in the development of a scie...
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Chien-Liang Lin ("University of Science and Technology, Sana'a")
This study sought to develop a self-report instrument to be used in the assessment of the project competences of college students engaged in online project-based learning. Three scales of the KIPSSE instrument developed for this study, namely, the knowledge integration, project skills, and self-efficacy scales, were based on related theories and the analysis results of three project advisor interv...
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Baki Cavlazoglu2
Estimated H-index: 2
(Karadeniz Technical University),
Carol L. Stuessy8
Estimated H-index: 8
(Texas A&M University)
The purpose of this study was to examine changes in the quality of science teachers’ argumentation as a result of their engagement in a teacher workshop on earthquake engineering emphasizing distributed learning approaches, which included concept mapping, collaborative game playing, and group lesson planning. The participants were ten high school science teachers from US high schools who elected t...
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Dewi Heijnes (Utrecht University), Wouter R. van Joolingen27
Estimated H-index: 27
(Utrecht University),
Frank Leenaars3
Estimated H-index: 3
(Utrecht University)
We investigate the way students’ reasoning about evolution can be supported by drawing-based modeling. We modified the drawing-based modeling tool SimSketch to allow for modeling evolutionary processes. In three iterations of development and testing, students in lower secondary education worked on creating an evolutionary model. After each iteration, the user interface and instructions were adjust...
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Gillian Puttick3
Estimated H-index: 3
,
Eli Tucker-Raymond4
Estimated H-index: 4
(University of Illinois at Chicago)
Science and computational practices such as modeling and abstraction are critical to understanding the complex systems that are integral to climate science. Given the demonstrated affordances of game design in supporting such practices, we implemented a free 4-day intensive workshop for middle school girls that focused on using the visual programming environment, Scratch, to design games to teach ...
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Soumela Atmatzidou2
Estimated H-index: 2
(Aristotle University of Thessaloniki),
Stavros N. Demetriadis16
Estimated H-index: 16
(Aristotle University of Thessaloniki),
Panagiota Nika (Aristotle University of Thessaloniki)
Educational robotics (ER) is an innovative learning tool that offers students opportunities to develop higher-order thinking skills. This study investigates the development of students’ metacognitive (MC) and problem-solving (PS) skills in the context of ER activities, implementing different modes of guidance in two student groups (11–12 years old, N1 = 30, and 15-16 years old, N2 = 22). The stude...
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Kathy Malone1
Estimated H-index: 1
(Ohio State University),
Christian D. Schunn36
Estimated H-index: 36
(University of Pittsburgh),
Anita Schuchardt11
Estimated H-index: 11
(University of Minnesota)
The National Research Council framework for science education and the Next Generation Science Standards have developed a need for additional research and development of curricula that is both technologically model-based and includes engineering practices. This is especially the case for biology education. This paper describes a quasi-experimental design study to test the effectiveness of a model-b...
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Manaz Taleyarkhan2
Estimated H-index: 2
(Purdue University),
Chandan Dasgupta1
Estimated H-index: 1
(Purdue University),
John Mendoza Garcia (Purdue University) ... (1 others)
Engineering design thinking is hard to teach and still harder to learn by novices primarily due to the undetermined nature of engineering problems that often results in multiple solutions. In this paper, we investigate the effect of teaching engineering design thinking to freshmen students by using a computer-aided Design (CAD) simulation software. We present a framework for characterizing differe...
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Christopher D. Wilson4
Estimated H-index: 4
(Biological Sciences Curriculum Study),
Frieda Reichsman (Concord Consortium), Karen Mutch-Jones ... (5 others)
Research-based digital games hold great potential to be effective tools in supporting next-generation science learning. However, as with all instructional materials, teachers significantly influence their implementation and contribute to their effectiveness. To more fully understand the contributions and challenges of teacher implementation of digital games, we studied the replacement of existing ...
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Top fields of study
PedagogyScience educationComputer ScienceKnowledge managementEducational technology