information about Turns, rounds and time-keeping systems in games field
Field Hierarchy
Parent | |||
---|---|---|---|
Computer science 54.8M papers | Artificial intelligence 11.2M papers | Human–computer interaction 804k papers | Multimedia 628k papers |
Game design 16.8k papers | Game mechanics 6,378 papers | Video game design 4,636 papers | |
Current | |||
Turns, rounds and time-keeping systems in games 1,468 papers | |||
Child | |||
Video game culture 497 papers | Emergent gameplay 253 papers |
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