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Danielle Oprean
University of Missouri
19Publications
4H-index
31Citations
Publications 20
Newest
With immersive experiences becoming a medium for mass communication, we need pedagogies as well as scientific, evidence-based design principles for immersive learning. To foster evidence-based designs of immersive learning, we detail an empirical evaluation of a geosciences field trip, common in undergraduate education across numerous disciplines. The study builds on a previously proposed research framework in which we detailed a basic taxonomy of virtual field trips distinguishing between basic...
Source
#1Alexander Klippel (PSU: Pennsylvania State University)H-Index: 20
#2Jiayan Zhao (PSU: Pennsylvania State University)H-Index: 2
Last.Danielle Oprean (MU: University of Missouri)H-Index: 4
view all 9 authors...
The value of field trips is undisputed across disciplines. Field-site visits whether in social or physical sciences provide grounding for place- and discovery-based learning. Yet field trips have l...
5 CitationsSource
#1Jan Oliver Wallgrün (PSU: Pennsylvania State University)H-Index: 13
#2Jack Shen-Kuen Chang (PSU: Pennsylvania State University)H-Index: 3
Last.Alexander Klippel (PSU: Pennsylvania State University)H-Index: 20
view all 8 authors...
The paper details the design and evaluation of a joint, multi-user immersive virtual field trip (iVFT). The setting for our work centers on academic disciplines that value place-based education. The reported user study is embedded into a developing research framework on place-based learning and the role immersive experiences play as supplement, proxy, or through providing experiences physically not possible. The results of this study are both practical as well as theoretical, demonstrating the f...
Source
#1Alexander Klippel (PSU: Pennsylvania State University)H-Index: 20
#2Danielle Oprean (MU: University of Missouri)H-Index: 4
Last.Elise Gowen (PSU: Pennsylvania State University)H-Index: 1
view all 7 authors...
Immersive technologies have entered the mainstream. To establish them firmly in educational curricula requires both practical and empirical assessments that ultimately lead to best practice and design recommendations. We report on a study that contributes to both. To enrich geoscience education, we developed an immersive virtual field trip (iVFT) that we evaluated in previous small-scale studies. In order to make it accessible to larger audiences we (a) developed a version of the iVFT for mobile...
1 CitationsSource
#1Alexander Klippel (PSU: Pennsylvania State University)H-Index: 20
#2Jiayan Zhao (PSU: Pennsylvania State University)H-Index: 2
Last.Jack Shen-Kuen Chang (PSU: Pennsylvania State University)H-Index: 3
view all 5 authors...
Virtual field trips have been thought of and implemented for several decades. For the most part, these field trips were delivered through desktop computers and often as interactive but strictly two-dimensional experiences. The advent of immersive technologies for both creating content and experiencing places in three dimensions provides ample opportunities to move beyond the restrictions of two dimensional media. We propose here a framework we developed to assess immersive learning experiences, ...
2 CitationsSource
#1Arzu Çöltekin (UZH: University of Zurich)H-Index: 15
#2Danielle Oprean (MU: University of Missouri)H-Index: 4
Last.Alexander Klippel (PSU: Pennsylvania State University)H-Index: 20
view all 4 authors...
3 CitationsSource
#1Danielle Oprean (MU: University of Missouri)H-Index: 4
Last.Alexander Klippel (PSU: Pennsylvania State University)H-Index: 20
view all 7 authors...
Source
#1Debora VernizH-Index: 1
#2Danielle OpreanH-Index: 4
Last.José Pinto DuarteH-Index: 14
view all 3 authors...
This work is part of a larger research that proposes an alternative approach to housing for low-income people, based on the model of Brazilian favelas, with the goal of generating housing solutions that are more adapted to physical conditions, affordable, and spatially rich. This paper presents how the favela Santa Marta (Rio de Janeiro, Brazil) was modeled through three types of models: digital, immersive and computational/ analytic model. The argument is that by using a more holistic modelling...
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#1Danielle Oprean (PSU: Pennsylvania State University)H-Index: 4
#2Mark B. Simpson (PSU: Pennsylvania State University)H-Index: 2
Last.Alexander Klippel (PSU: Pennsylvania State University)H-Index: 20
view all 3 authors...
ABSTRACTToday’s workforce environments are steadily becoming more distributed across the globe, calling for improved ways of facilitating collaborations at a distance, including geo-collaborations or collaborations at critical locations. Newer technology is allowing distributed teams to move away from traditional conference rooms, taking collaborations into the field and giving remote teams more information about the environment. This idea of situating a remote collaborator’s experiences in the ...
5 CitationsSource
#1Danielle Oprean (PSU: Pennsylvania State University)H-Index: 4
#2Debora Verniz (PSU: Pennsylvania State University)H-Index: 1
Last.Alexander KlippelH-Index: 20
view all 6 authors...
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